using AppSoldierState;
using AppGameState;


namespace AppFiniteStateMachine
{
    public class MyClient
    {
        public static void test_soldier_fsm()
        {
        }
        
        public static void test_game_fsm()
        {
        }
        
        public static void run()
        {
            // test_soldier_fsm();
            test_game_fsm();
        }
    }
}